Global Scenarios 2035
Annex A. Scenario implications by category
Table A.1. Scenario implications by category
|
Multitrack World |
Virtual Worlds |
Vulnerable World |
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Social |
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Inequality |
Varies substantially as not all clusters emphasise equality and inclusion as a component of social well-being, or define it on the same terms. Inequality between clusters grows on multiple dimensions |
Basic connectivity provided globally as a universal human right. However, connectivity and VR equipment differences privilege the wealthy and allow greater opportunities in virtual space |
Inequality is exacerbated by innovation-led growth, hindering political discourse to the degree that it threatens the viability of democratic governance |
Migration |
Migration levels are high but concentrated within clusters, where it is relatively frictionless. Job opportunities in ageing countries is a pull factor |
Access to new hardware only released in some locations is a novel pull factor (and point of complex negotiation), while unemployment is less of a push factor |
Environmental hazards and unemployment are major push factors for migration among vulnerable communities and is highly politicised |
Identity |
Each cluster actively fosters a sense of shared identity. Identity is strongly formed based on othering between clusters |
Individuals can express themselves differently in different areas of the metaverse, provided they fall within state constraints |
Tribalism has been cemented in many countries as people band together around newly formed ideologies |
Technology |
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Internet connectivity |
Splintered between clusters, with extremely high barriers to reconnect |
Common global platform with universal access as a human right |
Near-universal access provided by saturated satellite networks |
Artificial intelligence |
AI arms race is accelerating with a high risk of artificial general intelligence being developed without sufficient safeguards |
Nuanced debates over digital issues like AI and surveillance occur regularly within areas of the digital world where such discussion is permitted |
Competition to achieve supremacy in AI has accelerated the arrival of general AI but prevented the creation of enforceable standards on alignment |
Environment |
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Climate change and environmental emergencies |
Bad and getting worse, but not yet disastrous on a scale that breaks clusters apart. Each cluster is managing based on its own priorities |
Better, due to massive shift to renewables for electricity and VR/AR displacing much transportation and mobility |
Emissions reduced, but cascading, interconnected environmental emergencies are nevertheless imminent |
Energy profile |
Energy security and independence within clusters is priority, whatever the form; cluster with the raw materials, and R&D capacity are the most advanced on renewables |
High levels of electricity usage and lower levels of liquid fuels, but the renewables supply has yet to be able to keep pace with demands of the digital economy |
Private sector-led transition to renewables based on technological innovation came at the expense of a just and holistic sustainability transition |
Multitrack World |
Virtual Worlds |
Vulnerable World |
|
Economy |
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Economic paradigm |
Varies by cluster, with some continuing to pursue growth above all and others taking a more well-being driven approach |
Innovation- and entertainment-led economic growth is one of the main features of the global system |
Technology-driven growth brought progress but may be reaching its limits due to collective action problems |
Labour markets |
Local and protected in the more decentralised clusters; Highly connected within more integrated clusters; Largely sheltered from competition from other clusters |
Single globally connected labour market where unequal bandwidth is the main remaining barrier to perfect competition; wage stagnation, but also lower costs to achieve well-being |
Many new technology-based and green jobs were created, but automation is accelerated inequality and structural unemployment is becoming a global challenge |
International trade & monetary relations |
Trade and currency flows are almost exclusively limited to clusters; some have single currencies and others are still diversified |
Trade and investment are global and mostly on digital products using digital currencies; hard currencies exist as reserves |
The US dollar remains dominant, and value chains are more localised and optimised to be adaptive to disruption |
Governance |
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Geopolitics |
The US and China each head clusters, but other clusters include Europe, India, Russia, and non-geographic clusters of like-minded smaller powers |
Nation-states similar to in 2020 but are less powerful actors in global governance, with corporations securing a seat the table and civil society knocking on the door |
Multilateral institutions are becoming defunct as countries struggle with regional and domestic crises; private sector operates independently in a parallel infrastructure |
Non-state actors |
The position of many is weakened as global connections are broken or go underground; organisations aligned with cluster-based values systems do best |
Non-state diplomacy is critical. Tech companies’ role in hosting and curating virtual spaces gives them power, while new and persistent inequalities motivate civil society |
Success in addressing emissions renewed trust in the private sector; civil society now pushing for technology- and innovation-based solutions |
Source: OECD Strategic Foresight Unit.